Thanks much for all the help guys. After several days of plugging away at outstanding little niggles I think both the PC and Mac versions are in a releasable state — and particularly with regards to the Mac folks in the audience, I couldn’t have done it without you.
I’m pumped about seeing my results in the coming months — with 400+ new cards, improved functionality (including one of my most-requested features), and general improvements, I think this could quite possibly kick me up another notch or three. I’m also interested in seeing whether natively compiled .exes beat Java-requiring versions in a head to head test.
If you want to go to http://www.bingocardcreator.com and check to make sure I haven’t done anything stupid for your system, I would be obliged. Here is an example of something stupid: four days ago, I used svn update to upload a controller (the C in “MVC framework”) file to my site to fix a bug on one of my sidebars. I neglected to notice that the same controller also implemented the split test for windows downloaders, which broke downloading the free trial for 4 days. Argh. Oh well, no sense crying over spilled milk.
I also went ahead and did something I’ve been threatening for a long time now: raised prices. Or, rather, announced that I will be raising prices in about a month. We’ll see how that works out. And, as always, I’ll keep you posted.
Now after 14 hours of day job and pushing out a release in the same day I richly deserve a nice warm shower and a few minutes of the new Naruto game before bedtime. (It’s awesome.) Good night!
Were you planning on releasing a windows native exe (no user-installed java required)?
I did. It is currently being offered as a split test — half of the users who click Download Free Trial on a Windows box get the Windows native installer, half get the Java-using installer.
Working fine on my Mac. Still the window sizing problem on startup though.
Cheers
Andrew
Congratulations! I was worried you’d given up on it for a while – good to see I was wrong.
Nope, blogging was light and some months there was no dev work done, but I have done emails, advertising, and site updates continuously.
Then periodically I get inspired and get out a release in 25 hours.